Even More Content


This devlog is really only for my own reference, because I've updated this game like six times. (Not significantly; there's no new functionality or anything, but it's amazing how many typos one guy can fit into her wordiest game.) But I'm gonna publish it publicly just in case anyone has the illusion that making games is a flawless process.

Changes: 

  • Added radio icon to the radio segments to make it clearer who's talking/what's happening, especially on Monday
  • Gave Meredith some new lines so she can have opinions about the artifacts you choose
  • Fixed typos and spacing
  • Fixed an error where Meredith didn't know it was the day of the exhibit on Friday (she's had a lot going on)

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